Day 1: GREENTEAM

Next Deadline: Sunday, January 29th at 11:59PM EST

Team Members:

Captain GREENTEAMLEADER
jabSTAR
brumble
COCOLOCOTE
Golem Architect (Stowaway)
A random guard

Aboard the ship, you feel anxious to get to land and start exploring! The ship itself seems to be a maze of strange metal tubing and panels that blast warm jets of heat.  You imagine that it’d be pretty easy to hide on this ship, and as it turns out, it is!  Somewhere on the ship, unbeknownst to GREENTEAM, Golem Architect is hiding on-board having following an impulse of ship jumping based entirely on the trajectory of King Daggerbeard’s pointing finger.

“Where are we headed?” the guard aboard the ship asks.  Thankfully, each one of these ships came with someone capable of operating it! The guard hands you a really rough looking map, telling you to just let him know where to land the ship and he will.  While you’re welcome to go wherever you want, he encourages you to go to larger islands that are further away to take full advantage of gaining a ship this early.  You eye over the map, noting the terrible, awful quality.  It looks like someone just scribbled this out thoughtlessly in a couple of minutes on a piece of paper in their sketchbook! The guard apologizes, insisting that he’s been working on a much nicer map but there were time constraints and figured some map would be more useful than none what-so-ever.  You sigh, telling that guard that you suppose this is true but you expect that fancy map sooner than later because this one is awful! The guard agrees wholeheartedly.

You also mention that you could use the experimental engine to skip this awkward first day of travel, but the guard says that apparently the engine had been used recently, and while not overheating, it wouldn’t be functional until tomorrow, as if by some invisible restriction of a higher authority.  Regardless, you’d have to sit this one day out on board.

You are all now allowed to do whatever you want with your turn, keeping in mind that you will be aboard the ship for this entire turn.  Also, as a team you must decide where you want to land your ship via this crude map the guard provides you with.

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15 thoughts on “Day 1: GREENTEAM

  1. DISAPPOINTED BY THE RELATIVELY LOW NUMBER OF MEMBERS ON OUR TEAMCOMMA I DECIDE TO SPEND MOST OF MY ENERGY MAKING FLIERSCOMMA PLACING THEM IN BOTTLESCOMMA AND SENDING THEM EVERY WHICH WAY IN TO THE OCEANPERIOD THE FLIERS READ DOUBLEQUOTEHELLOCOMMA IDLE PARTICIPANTS AND SOLO ADVENTURERSPERIOD I WOULD LIKE TO EXTEND AN OPEN INVITATION FOR YOU TO JOIN OUR FINE ORGANIZATIONPERIOD GOOD LUCK IN YOUR TRAVELSCOMMA AND I HOPE WE CROSS PATHS SOME DAYEXCLAMATIONMARK DASH GREENTEAMLEADERDOUBLEQUOTEPERIOD AFTER FINISHING THE FLIERSCOMMA I ASK THE GUARD TO STEER US TOWARD THE NEAREST MOST ANIMAL INHABITED ISLANDPERIOD HOPEFULLY WE WILL BE ABLE TO START BUILDING OUR HEADQUARTERS THEREPERIOD ALSOCOMMA IN AN INEXPLICABLE SPASMCOMMA PROBABLY MORE CLOSE TO A SEIZURECOMMA I SHOUT A GARBLED ANNOUNCEMENTCOLON http://ajhodges.com/GREENTEAM/

  2. I SPEND MY DAY OBSERVING THE HABITS OF THE ANIMALS WE COME ACROSS ON OUR BOAT TRIPCOMMA IN AN ATTEMPT TO BEGIN TO UNDERSTAND THEIR LANGUAGE AND BEHAVIOR SO THAT WE CAN BE THEIR FRIENDPERIOD FOR INSTANCECOMMA THIS MIGHT INCLUDE DOLPHINS ANDSLASHOR BIRDSPERIOD IF THERE ARE NO ANIMALS TO BE FOUND I TRY ATTRACTING THEM WITH BITS OF FOOD I FIND LYING AROUND AND BEGIN OBSERVATION ONCE THEY APPEARPERIOD IF THERE ARE NO POTENTIAL ANIMAL FRIENDS TO BE FOUND IN SKY OR SEACOMMA I GO EXPLORE THE INNARDS OF THE BOATCOMMA HOPING TO PERHAPS FIND SOME ANIMAL FRIENDS IN THAT DIRECTIONPERIOD

  3. RECRUITCOMMA BRUMBLE BEECOMMA REPORTINGEXCLAMATIONMARK IAPOSTROPHED LIKE TO SPEND MY TIME PERUSING THE SHIPAPOSTROPHES INNARDSCOMMA LOOKING FOR WARM PLACES TO NAP OR HIDECOMMA AND FOR COOL SMALL ROCKSCOMMA AND PERHAPS TO SEE HOW THE SHIPAPOSTROPHES MYSTERY ENGINE FUNCTIONSPERIOD IF I WERE TO STUMBLE ACROSS ANYTHING SUSPICIOUS OR ADORABLECOMMA I WOULD OF COURSE STOP AND FOCUS MY ATTENTION ON SAID ADORABLESLASHSUSPICIOUS OBJECTPERIOD

  4. GOLEM TURN ONE DIRECTIVESCOLON
    CONTINUE TO WEAR TARP AS A PONCHOCOMMA WOULDNSINGLEQUOTET WANT TO RUST DUE TO AMBIENT WATER IN THE SURROUNDING ATMOSPHERECOMMA BUT MAINLY DUE TO SEA WATER AT THIS CURRENT TIMEPERIOD WANDER VESSEL UNTIL DECK IS FOUNDPERIOD TRY NOT TO HARM SHIP BY WALKINGCOMMA KEEP COLLATERAL DAMAGE TO A MINIMUMPERIOD STAND ON DECKCOMMA BUT MAINTAIN A ROUTINE PATROL FOR HOSTILE ENTITIESPERIOD IN CASE OF HOSTILE ENTITYCOMMA DEFEND SHIP FROM HOSTILE ENTITIESPERIOD HOSITLE ENTITY DEFINED AS AN ENTITY THAT INTENDS TO CAUSE HARM TO THE NONHOSTILE ENTITIES VESSEL OR TO SELFPERIOD ENTITY DEFINED AS A PERSONCOMMA ANIMALCOMMA OR OTHER SUBJECT TO BE DETERMINED AT TIME OF VISUAL CONFIRMATIONPERIOD IF BIRDS SEEK TO USE SELF AS A PLACE FOR A TRANSITIONAL RESTING PERIOD FROM FLIGHTCOMMA STAND STILL AND LET THEMPERIOD MAINTAIN ORDER ON THE VESSELCOMMA MORE NARROWLY DEFINED AS DO NOT LET HOSTILITIES FLARE AND COME TO A HEAD WHILE WITHIN VISUAL PERCEPTIONPERIOD VIOLENCE WILL NOT BE TOLERATEDPERIOD QUELL ALL SITUATIONS OF VIOLENCEPERIOD PREFERRED METHOD OF QUELLING VIOLENCE WOULD BE TO SEPARATE THE CONFLICTING PARTIES FROM VISUAL PERCEPTION OF EACH OTHERPERIOD OBSERVE AND ANALYZE ANYTHING THAT HAS MAGICAL OR HAS BEYOND NORMAL SCIENTIFIC PROPERTIESSEMICOLON ATTEMPT CREATE A SUITABLE MEANS OF COUNTERING ANDSLASHOR REPLICATING THE DEVICE AS NECESSARYPERIOD ATTEMPT COMMUNICATION WITH THE SENTIENT BEINGS ON THE VESSEL WITH HAND GESTURESCOMMA BUT ONLY IF IT SEEMS THAT THEY ARE TRYING TO COMMUNICATE WITH SELFSEMICOLON OTHERWISE IGNORE THE ENTITIES AND LET THEM GO ABOUT THEIR OWN BUSINESSPERIOD

  5. SLOWLYCOMMA JIM AWAKENS FROM HIS LONG SLUMBERPERIOD THE LAST THING HE HEARS BEFORE ENTIRELY REGAINING CONSCIOUSNESS IS THE VOICE OF GREENTEAMLEADER LOOKING FOR RECRUITSCOMMA ALMOST LIKE HE SENT JIM A MESSAGE OVER SOME ETHEREAL SOCIAL NETWORKING SITEPERIOD JIM AWAKENS IN TOTAL DARKNESSCOMMA WITH THE ONLY SOUND BEING A STRANGE PURRING NOISEPERIOD HE SUDDENLY REMEMBERS THE EXCITEMENT OF THE CARNIVAL BECOMING OVERWHELMING AND HIS DECISION TO ESCAPE INTO A NEARBY CRATE FOR SOME SLEEPPERIOD AFTER A FEW GOOD KICKSCOMMA JIM MANAGES TO BREAK OPEN THE CRATE AND CRAWL OUTCOMMA IMMEDIATELY FEELING TERRIBLE FOR DOING SOPERIOD AFTER ALLCOMMA THE WOODEN CRATE WAS ONCE A TREECOMMA ONE OF MOTHER EARTHS LOVEBABIES JUST LIKE HIMSELFPERIOD LOOKING AROUNDCOMMA JIM REALIZES HE IS SURROUNDED BY SEVERAL STRANGE PIPES AND TUBES ALL LEADING TO A ROOM WITH A DOOR MARKED DOUBLEQUOTEENGINEPERIODDOUBLEQUOTE JIM TRIES TO OPEN THE DOORCOMMA BUT TO NO AVAILSEMICOLON THE DOOR REFUSES TO BUDGEPERIOD FRUSTRATEDCOMMA JIM DECIDES TO CHECK THE CARGO HOLD FOR ANYTHING USEFULCOMMA WHILE HOPING HE DIDNSINGLEQUOTET MISS ANYTHING IMPORTANT DURING HIS SLUMBERCOMMA LIKE BEING GIVEN SOME SORT OF SACK WITH IMPORTANT GOODIES INSIDEPERIOD

  6. I SPEND MY TURN EXPLORING THE BOAT ALL THE WHILE KEEPING MY EYES PEELED FOR ANYTHING I MIGHT FIND USEFUL FOR USE ON THE ISLAND AND ALSO FOR ANY ANIMAL FRIENDS THAT MIGHT HAVE STOWED AWAY ON THE SHIP WITH USPERIOD

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