Next Deadline: Sunday, January 29th at 11:59PM EST
A random guard
Aboard the fort boat, you can’t help but feel entirely welcome. Though filled entirely with vacant rooms, the atmosphere of the fort boat was simply divine, and the engineering was all done in a way that was both noiseless and hidden. You could easily see turning this place into your, as it would likely be much better than any shelter you could possibly construct on land. The only object anywhere to be found on board is a hand embroidered wall decoration that reads “Home sweet yarrr hom”. You’re not such which is more confusing – the fact that home is obviously spelled correctly once, but not twice, or the fact that its creator couldn’t fight the urge to stitch ‘yarrr’ smack dab in the middle of it.
“Where are we headed?” the guard aboard the ship asks. Thankfully, each one of these ships came with someone capable of operating it! The guard hands you a really rough looking map, telling you to just let him know where to land the ship and he will. While you’re welcome to go wherever you want, he encourages you to go to larger islands that are further away to take full advantage of gaining a ship this early. You eye over the map, noting the terrible, awful quality. It looks like someone just scribbled this out thoughtlessly in a couple of minutes on a piece of paper in their sketchbook! The guard apologizes, insisting that he’s been working on a much nicer map but there were time constraints and figured some map would be more useful than none what-so-ever. You sigh, telling that guard that you suppose this is true but you expect that fancy map sooner than later because this one is awful! The guard agrees wholeheartedly.
You are all now allowed to do whatever you want with your turn, keeping in mind that you will be aboard the ship for this entire turn. Also, as a team you must decide where you want to land your ship via this crude map the guard provides you with.